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Mobile game studio · iOS & Android

We turn great games into global hits

SumiGames designs, builds, and publishes casual games players open every day — on iOS and Android.

Who we are

We pair the craft of a development studio with the discipline of a publisher — so every game is built to be loved, and launched to win.

The lineup

Our games

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Burger Boss

Cooking · Time management

Stack it, sizzle it, serve it. Run the counter through lunch-rush chaos and build a burger empire one happy customer at a time.

Colorblind

Puzzle · Perception

A puzzle game that plays tricks on your eyes. Spot the odd shade out before the timer melts — easier said than done.

Baby Dash

Runner · Family

A giggling sprint through living-room obstacle courses. Dodge toys, ride the dog, make it to nap time in one piece.

WO

Bubble Word Sort

Word · Puzzle

Pop, sort, and spell your way through bubbly boards. Easy to start, tricky to master.

Match 3 Blast

Match-3 · Casual

The classic swap-and-blast formula, juiced up with chunky combos, boosters, and levels that end on "one more".

Dead Rush: Zombie Shooter

Action · Arcade

Fast lanes, slow zombies, big blasts. Upgrade your arsenal and hold the line through waves of cartoon undead.

Your game. Our expertise.

Everything between a great idea and a chart position

/ 01

A partner you can trust

Transparent reporting, clear milestones, and fair terms. You keep your voice — and in service engagements, full ownership of your IP.

/ 02

Full-cycle experts

Game designers, engineers, QA, and LiveOps under one roof. One accountable team carries your game from prototype to store.

/ 03

Data-driven growth

Soft launches in smart test markets, creative testing at pace, and scaling decisions made on retention and payback — never gut feel.

What we do

Six services, one accountable team

Game development

Design, engineering, art integration — from grey-box prototype to store-ready build, with a playable build every week.

QA & testing

Structured testing on real devices. Bugs get caught in the studio, not in your reviews.

Publishing & store ops

Listings, submission, compliance, and release management on the App Store and Google Play.

Marketing & creatives

Icons, screenshots, and ad creatives tested at pace. Winning hooks scale; everything else gets cut.

User acquisition

Soft launch in lower-cost test markets first, then scale spend only on what the numbers prove.

Analytics & LiveOps

Retention tracking, in-game events, and steady content updates — with dashboards everyone can see.

How we work

From prototype to global launch

01

Validate

Market research and a playable prototype prove the core loop before full production begins.

02

Build

Full production with weekly playable builds and structured QA on real devices.

03

Soft launch

Quiet release in test markets to measure retention and install economics honestly.

04

Scale

Global rollout, proven creatives, growing acquisition, and a steady LiveOps cadence.

Have a game that deserves a bigger stage?

Send us a build or a thirty-second video. If the core loop is fun, we want to see it — at any stage.

Let's talk business