
Game QA, Launch & LiveOps Services
Game QA on real devices, store launch management and LiveOps — events, content updates, analytics and A/B tests — from a team that publishes its own games.
Launch is the starting line
As publishers of our own titles we have lived the full journey: soft launch, KPI reviews, creative tests, updates and events. We bring the same discipline to your game.
Our QA catches crashes, progression blockers and compliance issues before players do, and our LiveOps keeps the game fresh, measured and growing.
- Functional, compatibility & regression testing
- App Store & Google Play submission
- Live events, seasons & content drops
- Dashboards, KPIs & A/B testing
What we build
Our QA, Launch & LiveOps services
Functional QA
Test plans, exploratory testing and clear bug reports across devices, OS versions and screens.
Compliance checks
Store policy, privacy, age-rating and platform-requirement reviews before submission.
Soft launch & release
Test-market launches, store listings, ASO and release management.
LiveOps & events
Seasonal events, limited-time offers, new content and battle passes on a steady cadence.
Analytics & A/B tests
Event tracking, dashboards and experiments on retention, monetisation and difficulty.
Creatives & UA support
Icons, screenshots and ad creatives tested at pace to lower acquisition costs.
Our QA, Launch & LiveOps process
Clear stages, visible progress and a playable build every week — no black boxes.
Discover
Goals, audience, platforms and budget turned into a clear scope, plan and estimate.
Scope · Estimate · RoadmapPrototype
A playable prototype that proves the core loop or key interaction before full production.
Playable prototypeProduce
Agile sprints with a playable build every week — art, code and design moving together.
Weekly buildsTest & launch
Real-device QA, optimisation and store submission, rehearsed well before launch day.
QA report · ReleaseGrow
LiveOps, updates and analytics — or a clean, documented handover to your team.
Updates · HandoverQA, Launch & LiveOps FAQ
Do you test on real devices?
Yes — real iOS and Android devices from low-end to flagship, plus cloud device farms for wider coverage.
Can you run LiveOps for a game you did not build?
Yes. We onboard onto your codebase and tools, then plan and run events, updates and experiments.
Which metrics do you focus on?
Day 1/7/30 retention, session length, ARPDAU, LTV, conversion and crash-free sessions — agreed up front and reported transparently.
Do you offer publishing?
For selected games, yes. Share a build or gameplay video through our contact form.
You may also need

AI in Games
Smart NPCs, procedural content & analytics

Porting & Co-Development
Extra hands, ports & upgrades

Multiplayer Game Development
Real-time PvP, co-op & MMO
Start your QA, Launch & LiveOps project
Share your idea, prototype or live game. We reply within one business day with questions, a suggested approach and a realistic estimate.
- Free discovery call & estimate
- NDA on request — your IP stays yours
- Dubai & UK teams, working worldwide